As well as collectible tokens the player can also collect other items such as bananas, Kong letters and 'life balloons'. Lastly the settings are more diverse, although the staple ice, cave, and jungle settings remain from the first game. The placement of these coins gets progressively more cryptic, subsequently providing an extra challenge beyond reaching the end of each level. There also exist rare 'DK coins' in every standard level that are hidden by Cranky Kong which are extremely difficult to locate. Once collected at the end of each hidden stage these can be used to unlock the 'Lost World' and eventually the final ending. The hidden bonus levels can be found by finding barrels with the letter 'B' on the front, although some of these bonus levels are hidden behind weak sections of wall which can be broken down with a barrel or a supercharge attack, as per the first game. Some of these removed features were brought back in the third game in the series, Donkey Kong Country 3. The ability to find hidden items in the ground was also removed. For example, steel barrels were removed, eliminating the ability to roll on top of them. It also abandoned a few from the original game. In comparison with the original Donkey Kong Country gameplay, the game includes many hidden bonus stages with collectible tokens (Kremkoins) which are rewarded for completing each stage. Selling millions of copies worldwide on the SNES, it was the second best selling game of 1995 and the sixth best-selling game on the platform overall. Improved over its predecessor, DKC2 was praised for having excellent graphics, plot and characterisation and as a result DKC2 received much critical and commercial praise. Together, the two travel to various and distinct parts of Crocodile Isle where the game is set on which there are varying worlds totalling in eight unique environments. Rool, leaving Diddy and his girlfriend Dixie to rescue him. The game begins soon after Donkey Kong has been kidnapped by the prime antagonist Kaptain K. ĭonkey Kong Country 2: Diddy's Kong Quest, commonly abbreviated to DKC2, is a 1995 adventure platforming video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System. Be patient :-)ĭonkey Kong Country 2: Diddy’s Kong QuestĬhris Sutherland, Gregg Mayles, Andrew Collard. Unfortunately, this game is currently available only in this version. This is easily managed however.ĭKC2 is known as one of the most favorite platformers of the area for good reason, and those who haven’t should play this when given the opportunity.If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table. The only fault with the game is that the game doesn’t save everything you have when you load the game all of your lives are back to the default for example. The map also has more special places at the cost of what you obtained in the levels play a game show with Swanky Kong to earn prizes, cross bridges, and the save function has now been brought together with the hint section in Kong Kollege. This game was also the beginning roots of Rare’s penchant for “collect-a-thons.” Scattered throughout every level are more bonus levels and collectibles than the original, including DK coins for unlocking the true ending. There is also a special team move in which one Kong throws another for accessing some special areas. Both partners this time around are more differentiated from each other: Dixie Kong can glide with her hair for example. As Diddy and Dixie Kong, you set out to rescue big Donkey himself. The sequel not only has way more content than the previous one, but polishes up the gameplay so much more. After Donkey Kong Country for the SNES, Rare had nowhere to go but up.
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